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Old Jul 29, 2006, 11:45 AM // 11:45   #81
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I like the new interface, but options for colors and such should be available for those that can't take it.
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Old Jul 29, 2006, 11:57 AM // 11:57   #82
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Quote:
Originally Posted by Omega X
/not signed.

You are just gonna get used to it like before you started playing the game.

Some people just hate change. Good or bad.
We're not petitioning to have it changed back, but to have the Option added for those of us that need to to change it back.

It's not that I don't like it, but don't have a chance to like it do to the fact the interface strains my eyes and causes me physical pain.
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Old Jul 29, 2006, 12:04 PM // 12:04   #83
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I'm pretty sure the devs will do something about this. After all, a company that leans so heavily on visuals to sell their product would be foolish not to address their customers' problems with eyesight. No industry would ignore 5-8% of its market, would it?

So, I'm giving a 5-star rating to this thread.
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Old Jul 29, 2006, 01:10 PM // 13:10   #84
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I have not been able to play the new professions but from what I am reading, they do not seem to be very good. Well they say that about everything hehe. But yes that is the point, It is not that I do not like it, but that I do not have the chance to like it. I hope that something is done, I think every service should provide for it's disabled customers. I am glad i am not the only one it does make things easier, I have not even been sitting in Guild Wars chatting sicne I got that silly reply from PlayNC I do hope something is done, someone else asked the question to Guild Wars to who is also having the same problem. So I do hope something is done. I do respect Guild Wars a lot for creating this beautiful game. So I am sure and hope with all my heart that they offer some help for those of us who need it!

(I am sure they will... right?)

I think what we need is just a nice option to go back and forth between the two interfaces.

~Jenias Perta Ectara

Last edited by Jenias_Perta_Ectara; Jul 29, 2006 at 01:25 PM // 13:25..
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Old Jul 29, 2006, 01:26 PM // 13:26   #85
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I finally had the chance to get online and play last night, and although I really like the new color scheme, my eyes did start to hurt right away. (hope that was just in my head from having read this thread, lol.) After an hour or so I got used to the changes and just played regularly. My only criticism is the borders around some boxes (like your target box) is too wide now.

So I hope that for those of you experiencing difficulties, it's just a matter of adjustment for your body. /hugs
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Old Jul 29, 2006, 02:59 PM // 14:59   #86
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Default Trying to get used to it

I spent a couple hours today trying to get used to it to see if my eyes would adjust. It didn't work, it still irritates my eyes.
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Old Jul 29, 2006, 03:28 PM // 15:28   #87
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/signed.

The interface is fine for me, although the colours are pretty gross. What I do think is that we should have the option to choose, and/or colour options on the layout customisation screen. Would not need much, palette of 16 colours to choose from should do it.


Here's hoping that Anet get to see this for the sake of the OP and other visually-impaired gamers who I know are ALSO having problems with the new colours.

Oh and for people who are saying 'your body will adjust' - thats just silly. This is a game and you play them for fun. It's not supposed to hurt you know.

Last edited by Andy_M; Jul 29, 2006 at 03:32 PM // 15:32..
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Old Jul 29, 2006, 03:40 PM // 15:40   #88
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Personally I wouldn't mind being able to change back to the original interface from prophecies release (the sort of grey/blue one).

/Signed for the option to select interface.
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Old Jul 29, 2006, 04:15 PM // 16:15   #89
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i hope that anet can see that not all people can handle or like for that matter the new interface...i hope that they are big enough to make the option available to revert

/signed

Last edited by Wtf Its A Monk; Jul 29, 2006 at 04:18 PM // 16:18..
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Old Jul 29, 2006, 04:41 PM // 16:41   #90
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Thumbs down The new interface sucks

There are very few usability improvements. Can anyone actually name any? The only one I can think of is the options tab stuff ( but they could add that without changing the colour scheme/theme).

In fact the usability has got worse in many areas - the colour scheme change was unnecessarily bad.

For example: with the new colours it is hard to tell the difference between a dead party member and one who has dropped or disconnected.

Also, the new colours make the interface cluttered and messy. The textures of the environment in the game itself can be colourful etc, but the interface should be kept clear, elegant and simple.

If Anet wants to change the UI they should make Guild Wars easier to use, rather then messing around with STUPID cosmetic stuff that doesn't really add much to the game.

For example, it would be good to have a way to list the inventories of all the characters. I can tolerate that it is intentional for storage to be restricted, but it is a stupid waste of time to make players "play" the "GW storage shuffle" game longer than they need to.

Also requiring players to logout and then relogin to switch characters is annoying, and I don't see why that should be necessary even for technical or gameplay reasons.

Everytime they change the UI or stuff it causes everyone to have to download and makes the game laggy, and frankly IMO the new UI isn't worth it at all.
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Old Jul 29, 2006, 04:46 PM // 16:46   #91
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/signed
I dont really notice all the colors, I just kinda ignore them. But we whould be able to choose our interface, as some people might not like the older ones. Just as some don't like the newest one. So i vote for being able to choose your interface.
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Old Jul 29, 2006, 04:52 PM // 16:52   #92
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I was playing my mesmer yesterday and it was pretty hard to tell if I had interrupted something. The skill use bar no longer flashes when something gets interrupted.. IMO, REALLY annoying.
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Old Jul 29, 2006, 04:57 PM // 16:57   #93
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yea i noticed that also...it sucks
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Old Jul 29, 2006, 05:28 PM // 17:28   #94
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Quote:
Originally Posted by gamecube187
/not signed

You will get used to it.

Besides, I agree that the other was sorta boring. I like all the new visual improvements, exept the purplish bars for factions points and titles. I hate purple. Please get a new, GOOD, color. Anything but black or purple please! (black just won't look right behind the faction points and the title things, at least in my opinion.)
How are you going to tell someone visually impaired to get used to it, then complain about not having a good color? You just made yourself sound like a huge jerk. Maybe someday you'll be the one with the stabbing pain in your eyes and you'll be the one asking others for support to save something you enjoy.

We're not asking for much, just a way for users to change the interface at will so we may continue to play an excellent game. Why would signing a petition be so much trouble if it doesn't even affect you unless you chose to change the interface?

Last edited by Rururrur; Jul 29, 2006 at 05:39 PM // 17:39..
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Old Jul 29, 2006, 05:56 PM // 17:56   #95
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/signed

They should make it be able to switch between the two choices, and possibly make a green-red colorblind friendly color scheme, as well for purple/yellow colorblindless (i think it is purple and yellow).

For those who have set not signed, I too like the new colors, but man, you cant stick it to people who have colorblindness. They CANT get rid of that.

As for original poster's post, I was very touched by that story, that was very enlightening. I'm glad to hear you are happy now!
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Old Jul 29, 2006, 06:04 PM // 18:04   #96
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Now, I haven't been able to play for the last month and I therefor haven't tried this new interface, but is it really that bad?
I mean, I can understand how the new purple colors in your Hero screen can be annoying and I can also see how the new colors and light parts can be a problem for people with some kind of disability, but is it really BAD or is it just a minor bother (like it's a minor bother to change builds before a fight, but not a problem)?

To me it doesn't look that bad, I think it looks cool, especially the new casting animation but, well, I haven't tried yet.
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Old Jul 29, 2006, 06:27 PM // 18:27   #97
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/signed
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Old Jul 29, 2006, 07:05 PM // 19:05   #98
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I gave up on using my Interrupt A/R today. I still just can't look at the activation bars for too long. Now, my A/R is set up for critical barrage. Atleast that way I don't have to look at the activation bars constantly. Hopefully ANet will do something about this soon.
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Old Jul 29, 2006, 08:21 PM // 20:21   #99
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I am sorry to hear that a few of you don't care for the UI changes. And of course I'm sorry if the changes are causing actual problems for anyone. But do understand, we each have the power to make changes at home, on our own systems, that could address some of these issues. I just spent some time experimenting before I posted here, fiddling with my monitor settings. Those controls allow a wide range of colour saturation, brightness, and gamma controls. They really will make things less bright or less high-contrast, and that might help those of you who are having difficulties. For those who are less techie-minded, or have trouble figuring out how to make adjustments to settings on the monitor or in the game, ask a friend or family member to do some adjustments, and then give it a bit of time before you judge if it worked or not.

Remember that things do look different, and be prepared for the fact that they will remain different. But you may be able to adjust the contrast, the gamma, and the brightness and saturation to make that difference comfortable for you. Keep in mind that change often requires adjustment. I do not think we have the option to offer a choice of interfaces, and I know that we have many objectives for future development that would put the design of this sort of "extra" less high on the list. We have a new design for each game, and while they may be tweaked with time, having optional interfaces is not something that I've heard is coming. I'll pass the request along, of course.

So you want to do an honest "self test" on this? For those who are claiming they are unable to play, or might leave the game, or other such comments, with all kind intention, I suggest you ask yourself: "Would I have stopped playing if the initial game had had this interface?" I would bet that if you consider, and honestly answer, you would say "no, I would not have stopped playing." In which case, you've "self tested" yourself to assure that this is a matter of preference or adjustment, and not a true problem with the interface itself.

As for the Support response, I have to defend those. You see, the automatic system chooses responses that, in about 20% of the cases, give the player all the assistance that he/she needs to solve the problem immediately. This is a considerable help, as it gets the player the fastest possible assistance and allows the Support Team members to focus on those who cannot be helped by the Knowledge Base answers. So don't disparage the responses -- they are clearly marked as automatic, and they lead the way for further answers by a "real human being." The OP sent a request for a change based on personal request, and our team properly referred that request/suggestion to fan forums where, obviously, it has been read and responded to by players and by the designers, too. I think the system has worked just fine. In fact, and there's nothing further to be asked for Support, since this is not an issue that Support could solve.

Some changes may be coming to the interface in the future, for design reasons, for functionality reasons, or for reasons of adding new features or options. But I don't foresee us reversing several months' worth of work to revert to an older interface, nor do I see us investing considerable time to develop a whole new design which may be met with as many subjective concerns as was this one.
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Old Jul 29, 2006, 09:14 PM // 21:14   #100
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Now, to start off, I have that fun disability known as "colour deficiency vision" myself. Deuteranopia, IIRC, but since I'm sure I don't that's not really important. The interface hasn't given me any problems with shades or nuanced colours that I can't distinguish, at least no more than it did before.

I do, on the other hand, find some of the elements a little distracting. It's a very showy, ostentatious design, and though I like all the classy fading and glowing effects on a certain level, general functionality seems to have been compromised in order to provide those. The skill activation bar, case in point. When I'm interrupting I want things as plain as possible. No fading. No gradients. No strobing. Just a big ol' bar that'll fill up from one side to the other.

Pretty lights are all well and good. But the situation expressed by a few posters (that they literally could not use the interface as is) is definately problematic and some sort of solution or at least workaround, I would hope, is something for which the costs and benefits are being given considerate evaluation by the development team (wheeee run-on sentence). Provision of multiple interfaces entailing new interface skins is not something I think has been seriously suggested. AFAIK, people have expressed the desire for an option to choose between the current version and the previous versions. The old interfaces already exist, so it wouldn't be a matter of development per se, merely implementation.

That said, if I cannot play a game on the default settings, and cannot ameliorate the problem with means provided by the game, then frankly, that game is set to enjoy a mighty long shelf life. I don't want to have to play with my monitor and video settings. I don't want to have an "everything else" configuration and a "Guild Wars" configuration. Devil's Advocate, but it still stands. Screwing with gamma and colour saturation in order to wile away a few hours doesn't cut it. I'm too much the miser to trash it outright, but I can say that whoever developed, marketed, and sold me something that I can't use isn't going to be getting any future business.
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